Physiological and Cognitive Functions Following a Discrete Session of Competitive Esports Gaming
Title
Physiological and Cognitive Functions Following a Discrete Session of Competitive Esports Gaming
Date
2020
Publisher
Frontiers Media SA
Subject
Psychology
Cognition
Competitive gaming
eSports
Executive functions
Health
Cognition
Competitive gaming
eSports
Executive functions
Health
Language
English
Abstract
Competitive organized electronic video gaming, termed “esports,” has become an international industry. The physiological and cognitive health results of prolonged esport practice and competition have not been adequately studied. The current study examined physiological and cognitive changes after a session of esport gameplay for two types of games, first-person shooter and multiplayer online battle arena games. Increases in systolic blood pressure, increases in speed, and decreases in accuracy and inhibitory processes were found for esport gamers overall. For peak heart rate change, first-person shooter games elicited a larger change than did multiplayer online battle arena games. These results have implications for the management of esport player cognitive and physical health as well as for the optimization of performance in competitive esport tournaments.
Source
Frontiers in Psychology, Volume 11, May 2020 pages 1030–1030
Rights
Copyright © 2020 Sousa, Ahmad, Hassan, Yuen, Douris, Zwibel and DiFrancisco-Donoghue. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
Format
PDF
Type
Text
Identifier
Bibliographic Citation
Sousa, A., Ahmad, S. L., Hassan, T., Yuen, K., Douris, P., Zwibel, H., & DiFrancisco-Donoghue, J. (2020). Physiological and Cognitive Functions Following a Discrete Session of Competitive Esports Gaming. In Frontiers in Psychology (Vol. 11). Frontiers Media SA. https://doi.org/10.3389/fpsyg.2020.01030
Files
Collection
Citation
Sousa, A., Ahmad, S. L., Hassan, T., Yuen, K., Douris, P., Zwibel, H., & DiFrancisco-Donoghue, J., Physiological and Cognitive Functions Following a Discrete Session of Competitive Esports Gaming. Frontiers in Psychology, Volume 11, May 2020 pages 1030–1030, New York Tech Institutional Repository, accessed October 12, 2024, https://repository.nyitlibrary.org/items/show/3780
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